[SDL] Re: CPU Usage
Olof Bjarnason
olof.bjarnason at gmail.com
Sat Jul 30 02:59:51 PDT 2005
what are the number is you change to SDL_SWSURFACE?
/Olof
On 7/30/05, Diaa Sami <diaasami at yahoo.com> wrote:
> I'm drawing transparent images over 70% of the screen.
> but the FPS is low even without drawing(and without the limiter, of course)
>
> when I draw nothing to the screen and turn off the fps limiter, I get
> around 95 fps.
> the code:
>
> // SDL setup
> screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE);
>
> // drawing loop
> SDL_FillRect(screen, NULL, black);
> SDL_UpdateRect(screen, 0, 0, 0, 0);
>
> if this is normal, then I'll have to use SDL_UpdateRects to speed up the
> drawing, otherwise please tell me what's wrong with my SDL configuration.
>
>
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