[SDL] 2D API evolution (SDL 1.3/2.0)
Bob Pendleton
bob at pendleton.com
Tue Aug 15 13:29:29 PDT 2006
On Tue, 2006-08-15 at 18:55 +0200, David Olofson wrote:
> On Tuesday 15 August 2006 17:43, Torsten Giebl wrote:
> > Hello !
> >
> >
> > > Microsoft will be shipping their highly criticized
> > > "opengl-over-directx"
> > > in windows vista. I see this as some form of progress.
> >
> > But what i know if the Videocard Manf. implements in his
> > driver full DX and OpenGL support it can be used under
> > Vista with no problems.
>
> Yes, but that only helps if you target hardcore gamers only. Others
> will not know how to find and install the proper drivers, so they're
> stuck with whatever Microsoft feels like putting on the install CD.
With the way things are going even at half the performance of DirectX
many/most OpenGL games will run just fine on modern hardware. How many
games push the envelope of what modern hardware can do? Not that many.
Right now it looks like hardware development is starting to out pace the
ability to use the hardware. Unless you have a multimillion dollar
budget you aren't going to that worried about hardware performance.
Bob Pendleton
>
> If the only problem was the few cards that really don't have OpenGL
> drivers at all, I'd probably just forget about Direct3D altogether.
>
>
> //David Olofson - Programmer, Composer, Open Source Advocate
>
> .------- http://olofson.net - Games, SDL examples -------.
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>
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